Environment / Character Creation - Unreal Engine 4

In my spare time I’ve decided to play with the 3rd person template and create / document my process on creating a character and an environment ready for Unreal Engine’s real time rendering and game design blueprinting. It’s something I’ll do in my spare time and it’s more of an exploration experience into Unreal’s character rigging system and how character & game blueprints should be properly structured.

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